The Divine Potato wrote:Having Arventia as a planet gives me infinite freedom to change the lore of the planet however I like, that is why I'm having it completely separate from Trnquility
Gg.
As far as I know, I could find no lore to contradict me? If Jax could provide a source I couldchange some stuff. This map wont happen unless we get more community support...
Find a place to read up on the old gods, kiddie. You'll understand.
The Divine Potato wrote:Having Arventia as a planet gives me infinite freedom to change the lore of the planet however I like, that is why I'm having it completely separate from Trnquility
Gg.
As far as I know, I could find no lore to contradict me? If Jax could provide a source I couldchange some stuff. This map wont happen unless we get more community support...
Find a place to read up on the old gods, kiddie. You'll understand.
1.Please don't call me kiddie... 2. I based the map off of lore I found. If someone could please provide a source which negates my theory, please post it, so we can figure out something which works instead of telling me its wrong but not providing any evidence :/
List given to me by Ace of all the landmarks of Tranquility he created. It's pretty long.
Landmarks
Eastern Island Umbra Ruins Mt. Silan Heat Temple Blaze Hotsprings Western Island Crystal Reef Crow Island Camel Rock Panther Rock Dragon Rock Cargin Sea Margin Island Sentinel Island Crescent Moon Island Kakazume Ruins Ice Cove Whirlwind Island Octopus Isles Northern Island Helios Tower Talon Cliffs Darjin Sea Denin Cliffs Full Moon Island Chili Mountains Ruined Castle Abandoned Factory Diamond Mines Star Plains Odin Woods Hiljyn Sea Coral Reef Sierra Volcano Ash Plains Jinx Desert Black Desert Mysterious Markings Area Zero
The Divine Potato wrote:I have decided to make Arventia a separate planet in the same solar system as Tranquility, ever so slightly closer to the sun so it's climate is hotter and has only the far north and south areas which get snow, it is also a bit smaller. In order to allow others to be creative with their places, and to also put less strain on our resident cartographer.
The planet's will be connected by various methods of portals which require very high amounts of energy to activate (So only the likes of Prophet, Bauras, Fupui or Miss P or other deities can do it all on their own) usually requiring some form of location and elaborate setup such as chalk markings and sacrifices in order to sustain the portal for any good length of time.
Crossing via celestial navigation and space-faring can be executed to, but as I reiterate, very few are actually capable of this besides deities, people with advanced technology (and overpowred characters but let's not mention those) and perhaps those adjusted to the environment of a vacuum.
If it's going to be a planet, it should be outside of tranquility's solar system, because if it's inside, eventually the inhabitants of Tranquility can use simple space travel to get to the planet. Also, because Tranquility is Earth after a god hit the restart button (according to Rain) Your planet would be one of the two planets closer to the sun, and Mercury, which would be renamed Arventia, or Venus, which would,be renamed Arventia depending on which one you choose. SO why not just make Arventia in an entire different solar system, or galaxy, or dimension, so that it can only EVER be accessible by the portals of the FWG gods, and you can make the climates however you want, instead of being bound by the climate settings of either Venus or Mercury? Just my thoughts, Kaine
People should only be loyal to their ruler if their ruler is loyal to them.
The Divine Potato wrote:I have decided to make Arventia a separate planet in the same solar system as Tranquility, ever so slightly closer to the sun so it's climate is hotter and has only the far north and south areas which get snow, it is also a bit smaller. In order to allow others to be creative with their places, and to also put less strain on our resident cartographer.
The planet's will be connected by various methods of portals which require very high amounts of energy to activate (So only the likes of Prophet, Bauras, Fupui or Miss P or other deities can do it all on their own) usually requiring some form of location and elaborate setup such as chalk markings and sacrifices in order to sustain the portal for any good length of time.
Crossing via celestial navigation and space-faring can be executed to, but as I reiterate, very few are actually capable of this besides deities, people with advanced technology (and overpowred characters but let's not mention those) and perhaps those adjusted to the environment of a vacuum.
If it's going to be a planet, it should be outside of tranquility's solar system, because if it's inside, eventually the inhabitants of Tranquility can use simple space travel to get to the planet. Also, because Tranquility is Earth after a god hit the restart button (according to Rain) Your planet would be one of the two planets closer to the sun, and Mercury, which would be renamed Arventia, or Venus, which would,be renamed Arventia depending on which one you choose. SO why not just make Arventia in an entire different solar system, or galaxy, or dimension, so that it can only EVER be accessible by the portals of the FWG gods, and you can make the climates however you want, instead of being bound by the climate settings of either Venus or Mercury? Just my thoughts, Kaine
Oh no, the Earth is Tranquillity idea fell through so I don't think that is a problem.
I keep saying that if we want to do this, we need more community support.
The Divine Potato wrote:I have decided to make Arventia a separate planet in the same solar system as Tranquility, ever so slightly closer to the sun so it's climate is hotter and has only the far north and south areas which get snow, it is also a bit smaller. In order to allow others to be creative with their places, and to also put less strain on our resident cartographer.
The planet's will be connected by various methods of portals which require very high amounts of energy to activate (So only the likes of Prophet, Bauras, Fupui or Miss P or other deities can do it all on their own) usually requiring some form of location and elaborate setup such as chalk markings and sacrifices in order to sustain the portal for any good length of time.
Crossing via celestial navigation and space-faring can be executed to, but as I reiterate, very few are actually capable of this besides deities, people with advanced technology (and overpowred characters but let's not mention those) and perhaps those adjusted to the environment of a vacuum.
If it's going to be a planet, it should be outside of tranquility's solar system, because if it's inside, eventually the inhabitants of Tranquility can use simple space travel to get to the planet. Also, because Tranquility is Earth after a god hit the restart button (according to Rain) Your planet would be one of the two planets closer to the sun, and Mercury, which would be renamed Arventia, or Venus, which would,be renamed Arventia depending on which one you choose. SO why not just make Arventia in an entire different solar system, or galaxy, or dimension, so that it can only EVER be accessible by the portals of the FWG gods, and you can make the climates however you want, instead of being bound by the climate settings of either Venus or Mercury? Just my thoughts, Kaine
Refer to chapter one of how I have made the orbit work, Arventia is MOST CERTAINLY NOT a pre-existing planet, the lore of it completely does not allow for that, but I may consider the idea of using an entirely different solar system.
-Best Storyteller award
"You have to pass on the torch sometime, just make sure it's a light and not a disease"
The Divine Potato wrote:I have decided to make Arventia a separate planet in the same solar system as Tranquility, ever so slightly closer to the sun so it's climate is hotter and has only the far north and south areas which get snow, it is also a bit smaller. In order to allow others to be creative with their places, and to also put less strain on our resident cartographer.
The planet's will be connected by various methods of portals which require very high amounts of energy to activate (So only the likes of Prophet, Bauras, Fupui or Miss P or other deities can do it all on their own) usually requiring some form of location and elaborate setup such as chalk markings and sacrifices in order to sustain the portal for any good length of time.
Crossing via celestial navigation and space-faring can be executed to, but as I reiterate, very few are actually capable of this besides deities, people with advanced technology (and overpowred characters but let's not mention those) and perhaps those adjusted to the environment of a vacuum.
If it's going to be a planet, it should be outside of tranquility's solar system, because if it's inside, eventually the inhabitants of Tranquility can use simple space travel to get to the planet. Also, because Tranquility is Earth after a god hit the restart button (according to Rain) Your planet would be one of the two planets closer to the sun, and Mercury, which would be renamed Arventia, or Venus, which would,be renamed Arventia depending on which one you choose. SO why not just make Arventia in an entire different solar system, or galaxy, or dimension, so that it can only EVER be accessible by the portals of the FWG gods, and you can make the climates however you want, instead of being bound by the climate settings of either Venus or Mercury? Just my thoughts, Kaine
Refer to chapter one of how I have made the orbit work, Arventia is MOST CERTAINLY NOT a pre-existing planet, the lore of it completely does not allow for that, but I may consider the idea of using an entirely different solar system.
Lol ok XD
People should only be loyal to their ruler if their ruler is loyal to them.
Reunion Island By far one of the most deadliest islands on the southside of Tranquility's seas. It's home to creatures from a dimension known as the "Old World". Such animals include Silver Lancehead Snakes, Spitting Water Monitor, and most deadliest of all, the Pitch Black Spider. The island was deemed "unable to be inhabited" due to the constant threat of many types of sharks and Silver Lancehead poisonings.
Speck Island Located on the eastern seas, this island is considered unsafe due to the amount of nuclear waste detected. It is unknown where this waste came from, but multiple silos can be found on the island. The island gets the name from being the smallest island in the entire dimension.
Purgatory Peak Needless to say, one of the highest points in all of Tranquility. No life has ever been detected there. Anything that manages to reach the top of Virgo Mountain (where the peak is located) is said to never come down. A party of explorers reached Purgatory Peak 5 years after it was charted. Of the 8 members to reach the top, none of them came back.
Solar Plains Located on the southern side of Tranquility, these plains are oddly quiet. Dead silent. Legends say that an ancient tribe tried to settle, but people reported seeing the tribe "get swallowed by the ground". When you hear gurgling from somewhere, run far away.
Reunion Island By far one of the most deadliest islands on the southside of Tranquility's seas. It's home to creatures from a dimension known as the "Old World". Such animals include Silver Lancehead Snakes, Spitting Water Monitor, and most deadliest of all, the Pitch Black Spider. The island was deemed "unable to be inhabited" due to the constant threat of many types of sharks and Silver Lancehead poisonings.
Speck Island Located on the eastern seas, this island is considered unsafe due to the amount of nuclear waste detected. It is unknown where this waste came from, but multiple silos can be found on the island. The island gets the name from being the smallest island in the entire dimension.
Purgatory Peak Needless to say, one of the highest points in all of Tranquility. No life has ever been detected there. Anything that manages to reach the top of Virgo Mountain (where the peak is located) is said to never come down. A party of explorers reached Purgatory Peak 5 years after it was charted. Of the 8 members to reach the top, none of them came back.
Solar Plains Located on the southern side of Tranquility, these plains are oddly quiet. Dead silent. Legends say that an ancient tribe tried to settle, but people reported seeing the tribe "get swallowed by the ground". When you hear gurgling from somewhere, run far away.
Wowza, didn't even realise this post existed. Wanna add the locations to the map in the new topic so it can be updated?