Map of Tranquility

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BluesDotEXE
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Postby BluesDotEXE » 20 Jun 2016, 19:02

We should stop doing small stuff for now and start doing homes for our main characters. My character's home is on the eastern Whirlwind Island for reference.
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Rainshard
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Re: Message

Postby Rainshard » 20 Jun 2016, 19:15

BluesDotEXE wrote:We should stop doing small stuff for now and start doing homes for our main characters. My character's home is on the eastern Whirlwind Island for reference.


Homes, Towns, Major landmarks relevant to Tranquility lore. Locations crucial to your characters lore can be added too.

Smaller details and locations will be added later. Would like to focus on the big stuff first. If need be, extra land can be added east.
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The Random Savior
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Re: Map of Tranquility

Postby The Random Savior » 20 Jun 2016, 22:24

Deep beneath the Crimson Mountains lies the Cavern of the Elements. This strange place exists on the same plane, yet it does not at the same time. While notable for the various expanses of biomes, it is most notable for the Star Sapphire: a giant blue gem that is said to be the heart of the caverns itself. It powers three great portals that connect the three worlds: Tranquility, Earth, and Teregos. It is believed that these worlds are somehow intertwined with destiny and fate.


The caverns were first inhabited by ancient dragons (a possible reason why these dragons all exist on the three worlds said earlier). The first dragon queen lived there and guarded it from those who would defile it. But soon, time passed and the dragons have all but left. Thousands of years later, the Dwarves of Teregos, under the leadership of Kalkar of clan Stormbeard, and along with the aid of a dragon whose name is unknown had found it. Ever since them, the Stormbeards have guarded it, though with Teregos conquered by demons the portal has been sealed. Few clans used the Cavern to escape their world, and settle on Tranquility in secret.


One of these clans would be Clan Truerock, led by Derrock Truerock. Notable for their stone masonry, they have hidden in the Crimson Mountains deep below ground, with only a small entrance from the top leading down to it. Very few natives have seen these Dwarves, such as the Hero of the Silver Alliance, but their presence is primarily unknown. Other clans have not been located yet.
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Foopzheart
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Re: Map of Tranquility

Postby Foopzheart » 20 Jun 2016, 22:37

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The kingdom is actually called Frooktania. Foopford's claim that he's a king is actually completely incorrect. He's a duke and lives in Frookvale, the most popular border town in the kingdom thanks to his constant showboating and exaggeration. This is where most major events in the kingdom happen, as the head honcho in the capital city is a bit busy and puts Foopford in charge of a lot of them. Most fairs and contests and such happen here and it's the most well-known city in the kingdom to the general populace. When you think "Frooktania", you usually think Frookvale. That'd be the eastern-most red dot there, right between the two forests.

Diceton is the farthest west, located on the river there. It's almost entirely a slum, like the entire city is a red-light district. Bars, "dance shows", and "hired entertainers" make up a majority of this city's economy. Despite there being a duke there, the gangs that roam the town are usually never punished as they seem the have the duke and the law enforcement in a constant state of appeasement because of bribes. The gangs tend to run most of the businesses, and, aside from the river water, not much is clean in Diceton.

To the north is the Asylum. It's a large stone building and there's not much to it externally, but it is rumored to be a gate into the mind of the old God Bauras, known for his instability.

The star in the center is the Frooktican. It is the home of the least-known religion in the continent. Described by those who decry it as "a phony religion based in money-making", the religion's basis seems to be the worship of a being who looks to be an amalgamation of a few old Gods, including Paladin, Fuipui, and Bauras. However, the pope there claims that the religion is monotheistic. Few buy into it, but as the city receives protection from ITPT troops as a peaceful religious institution, it is a safe place to live and housing is sought after for that reason. Those who follow the Frooktanian religion tend to be evangelistic and often express disgust at the worship of the old Gods especially, but really the following of any other religion.

The circle with the P in it is technically a part of another continent but as it appears on the map as of now is an island. While it IS an island, it is not detached from its continent politically. The island is tropical and known for the myths and urban legends surrounding it. Mostly, the island is uninhabited, but a few beach towns and settlements deep in the forest are enough to consider it a country. Paradise is the name of the country, as the first settlers had been sent from the Frooktican and had actually thought they had died on the trip. Landing there and assuming from the golden beaches, striking blue ocean, and clear skies that they were actually in the Frooktanian's idea of heaven, they began calling it Paradise. It wasn't until other settlers began to appear that they realized that it wasn't, in fact, Paradise, but the name had stuck. Now the island is big on tourism and the beach towns are surprisingly advanced. The jungle should generally be avoided by tourists, however, because harsh natives, rumors of terrible creatures, and a the recent introduction of a killer genetically modified dragon species (initially introduced to cull the urban pest that was the dragons already present) all make the island's wilderness incredibly unsafe.
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Re: Map of Tranquility

Postby Tycoon » 21 Jun 2016, 20:03

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the whole region is called Roam and its snowy and has not much else to say ??
also sorry for my bad ms paint skills if you need me to do it better just ask
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Re: Map of Tranquility

Postby Zia- » 23 Jun 2016, 02:14

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red dot represents the entrance to Zia's Hive, where all her xenomorph offspring reside. characteristic by the hive webbing that surrounds the immediate area.

orange dot is Valley of the Damned, a mile long gulley located between mountains where the undead from the Underworld reside to bring back souls to be judged. Not a place to be travelled to unless you want to die.
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Rainshard
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Re: Map of Tranquility

Postby Rainshard » 23 Jun 2016, 18:17

Map updated including new settlements to add depth.
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Re: Map of Tranquility

Postby prophet » 30 Jun 2016, 11:05

I'll let you decide where Establishment C goes, Rainshard.

Anyways, there are three Akolite establishments.

A and B should be in the same forest; the Akolite forest.

Establishment A
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This is the old Akolite ruins; crumbled, decrepit remnants of stone structures sticking out of the ground, overrun and consumed by the forest. This is the site of the Akolite massacre, where Dimension mercilessly devoured and murdered almost every denizen of the village; destroying the buildings and shedding blood. There were two survivors; Artolix Akolite and Attex Akolite. It is deep within the Akolite forest; considered a hallow ground by current generation Akolites, and should be traversed with the utmost respect.

Establishment B
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Albereich Artolix Akolite's encampment. This is the headquarters of the second generation Akolite clan. It is a quaint village surrounded by stone walls, on the western edge of the Akolite forest. The Albereich manages his guild of powerful warriors, comprised of multiple races; most notably, splices. Their goal is to combat Prophet's influence in Tranquility and protect those who cannot protect themselves.

Establishment C (a different forest)
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Albereich Attex Akolite's parallel Akolite clan is located within a complex and lengthy cavern located in the ______ forest; home to the lethal Akolite mercenaries, who will do anything for Frooktanian gold. Consisting of powerful criminals and hired blades from varying species, Attex Akolite rules over his blood-thirsty guild with an iron fist.
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