Roll to Dodge

These games will blow your mind!
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J3rdegree
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Re: Roll to Dodge

Postby J3rdegree » 23 Feb 2013, 22:08

I look around the new room for any loot
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mmm
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Re: Roll to Dodge

Postby mmm » 23 Feb 2013, 22:09

Shoves his hands into mop's glue to put out the fire.
Image For trying.

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mop

Re: Roll to Dodge

Postby mop » 23 Feb 2013, 22:10

Looks up at the ceiling(if there is one)

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Father Anderson
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Re: Roll to Dodge

Postby Father Anderson » 23 Feb 2013, 22:36

Looks for a sword to kill stuff with
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Foopzheart
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Re: Roll to Dodge

Postby Foopzheart » 23 Feb 2013, 22:44

J3rdegree looks around for loot and finds a BROKEN BASEBALL BAT(1), a BAT CALL WHISTLE(1), and DOLLARS(4). [5]
+1 STRENGTH
+1 INTELLECT
OBTAINED:
BROKEN BASEBALL BAT(4 Dmg)(1)
BAT CALL WHISTLE(1)
DOLLARS(4)

Mmm shoves his hand in the INSANE GLUE, and the fire goes out. The glue, turns out, was radioactive, and now Mmm can climb walls! [5]
+2 MAGIC
+1 STRENGTH
-1 CHARM (Your hands are all sticky!)
OBTAINED:
N/A

Mopofdoom looks up at the CEILING. A SPIDER lands in her eye, and starts biting it. In a panic, she knocks the SPIDER down, and realizes she can't see in her right eye now. [1]
-1 DEFENSE
-1 CHARM
OBTAINED:
N/A

The Baconator appears out of nowhere in the now cozy-looking room. He looks for a sword, and finds a heavily damaged one. He'll maybe get one hit in on somebody before the thing snaps in half. [3]
+1 STRENGTH
OBTAINED:
HEAVILY DAMAGED SWORD(2Dmg)(1)


STATS:
J3RDEGREE
0 CHARM
1 STRENGTH
0 DEFENSE
1 MAGIC
4 INTELLECT
0 STAMINA
Inventory:
TRAP(4)
MYSTICAL IDEA LIGHTBULB(1)
BROKEN BASEBALL BAT(4Dmg)(1)
BAT CALL WHISTLE(1)
DOLLAR(4)

MMM
-1 CHARM
0 STRENGTH
0 DEFENSE
2 MAGIC
1 INTELLECT
0 STAMINA
Inventory:
FIRE(1)

MOPOFDOOM
0 CHARM
0 STRENGTH
-1 DEFENSE
0 MAGIC
0 INTELLECT
0 STAMINA
Inventory:
INSANE GLUE(1)
SPARE CHANGE(50c)

THE BACONATOR
0 CHARM
1 STRENGTH
0 DEFENSE
0 MAGIC
0 INTELLECT
0 STAMINA
Inventory:
HEAVILY DAMAGED SWORD(2Dmg)(1)
vaguely present
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SKREEE SKREEEEEE SKREEEEEEEEE

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J3rdegree
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Re: Roll to Dodge

Postby J3rdegree » 23 Feb 2013, 22:49

I mumble random words, wave my hands, and spin in circles trying to cast a spell to teleport us out of the room
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and FWG Award for Best Bromance with mmm ;3
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mmm
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Re: Roll to Dodge

Postby mmm » 23 Feb 2013, 22:50

Begins climbing the walls to survey the room.
Image For trying.

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mop

Re: Roll to Dodge

Postby mop » 23 Feb 2013, 22:51

Takes the Insane Glue out of her inventory and eats it.

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Father Anderson
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Re: Roll to Dodge

Postby Father Anderson » 23 Feb 2013, 22:54

Looks for a forge to repair my sword and make it super epical.
Image BRO AWARD WITH MY BAE JOEY <3
Image
my sons

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Foopzheart
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Re: Roll to Dodge

Postby Foopzheart » 23 Feb 2013, 23:31

J3rdegree attempts to cast a spell, and ends up giving everybody FUNKY HATS. [2]
-1 CHARM
+1 MAGIC
+1 INTELLECT
OBTAINED:
CLOWN MASK(+3Def)(1)

Mmm climbs the WALL and surveys the ROOM. There's a TABLE with some ITEMS on it, and an abundance of WEBS all over. There's his FIRE on the FLOOR, a dull CEILING with SPIDERS on it, and a bunch of assorted LOOT and TRASH. A FUNKY HAT appears on your head. You realize it's a SMURF HAT and change form into PAPA SMURF. [5]
+1 Intellect
OBTAINED:
SMURF HAT(+3Def)(1)

Mopofdoom decides to eat the glue. She becomes poisoned, and the glue begins to keep her organs from functioning properly. On the bright side, you get a FUNKY HAT! [1]
-5 Intellect
-3 Strength
OBTAINED:
DIVER'S HELMET(+3Def)(1)
You are FATALLY WOUNDED. You will die in two turns if you don't figure something out!

The Baconator looks for a forge to fix his SWORD. He finds one, infuses it with the FIRES OF HELL, and names it EXCALIBUR. A LAMPSHADE appears on his head. [6]
+4 STRENGTH
OBTAINED:
EXCALIBUR(10Dmg)(1)
LAMPSHADE(+3Def)(1)


STATS:
J3RDEGREE
-1 CHARM
1 STRENGTH
3 DEFENSE
2 MAGIC
5 INTELLECT
0 STAMINA
Inventory:
TRAP(4)
MYSTICAL IDEA LIGHTBULB(1)
BROKEN BASEBALL BAT(4Dmg)(1)
BAT CALL WHISTLE(1)
DOLLAR(4)
CLOWN MASK(+3Def)(1)

PAPA SMURF
-1 CHARM
0 STRENGTH
3 DEFENSE
2 MAGIC
2 INTELLECT
0 STAMINA
Inventory:
FIRE(1)
SMURF HAT(+3Def)(1)

MOPOFDOOM
0 CHARM
-3 STRENGTH
-1 DEFENSE
0 MAGIC
-5 INTELLECT
0 STAMINA
Inventory:
INSANE GLUE(1)
SPARE CHANGE(50c)

THE BACONATOR
0 CHARM
5 STRENGTH
3 DEFENSE
0 MAGIC
0 INTELLECT
0 STAMINA
Inventory:
EXCALIBUR(10Dmg)(1)
LAMPSHADE(+3Def)(1)
vaguely present
Image
SKREEE SKREEEEEE SKREEEEEEEEE


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