Roll to Dodge 2: Electric Boogaloo
Re: Roll to Dodge 2: Electric Boogaloo
*equips coffee table leg as weapon and the rest of it as a shield
For trying.
- Foopzheart
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Re: Roll to Dodge 2: Electric Boogaloo
It's getting pretty CROWDED in the LIT ROOM. I'd say that only TWO more PLAYERS can FIT in the ROOM with leg room.
BACON: Equips his RAT CLAW, and searches for more LOOT. He finds a KEY. Hey, this may go to one of the LOCKS! (4)
+1 MELEE
{ITEMDEX:
KEY
Keys are fairly generic items. They unlock things, and sometimes cut things, if you happen to be friends with Disney characters.}
BOXY: RUBS her LINT to CLAIM her CORNER. It works quite well. BOXY obtained CORNER. (5)
+2 CHARISMA
+10 GOLD (She rents it out sometimes)
MOP: Says some magic words in an attempt to open the box. The box opens. Because she practiced magic so well, she actually gained some in the MAGIC stat. (5)
+2 MAGIC
PERCY: Walks over to the WINDOW and looks THROUGH it. It is a BEAUTIFUL GRASSY LANDSCAPE. COWS are GRAZING in the fields, while CHILDREN FROLICK through the dais--A SLINGSHOT TEARS through the PROJECTOR SCREEN, and PERCY is lucky enough to CATCH it. (5)
+1 RANGE
{ITEMDEX:
SLINGSHOT:
A basic RANGE weapon. It adds 2 to the RANGE stat when equipped, and can be used in BATTLE, allowing RANGE to affect the OUTCOME.}
MMM: Equips COFFEE TABLE LEG and COFFEE TABLETOP.
+1 MELEE
+1 DEFENSE
[EQUIPPING THINGS DOES NOT COUNT AS YOUR TURN, MMM]
STATS:
MOP:
HEALTH: 28/30
MELEE: 5
DEFENSE: 4
RANGE: 5
MAGIC: 5
CHARISMA: 3
LUCK: 4
NYAN:
HEALTH: 40
MELEE: 4
DEFENSE: 3
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
BACON:
HEALTH: 22/22
MELEE: 3
DEFENSE: 1
RANGE: 4
MAGIC: 2
CHARISMA: 4
LUCK: 1
INVENTORY:
RAT CLAW (EQUIPPED)
KEY
MMM:
HEALTH: 18/20
MELEE: 2
DEFENSE: 6
RANGE: 4
MAGIC: 1
CHARISMA: 1
LUCK: 1
INVENTORY:
COFFEE TABLE LEG (EQUIPPED)
COFFEE TABLETOP (EQUIPPED)
ZIA:
HEALTH: 30
MELEE: 1
DEFENSE: 2
RANGE: 5
MAGIC: 5
CHARISMA: 1
LUCK: 4
BOXY:
HEALTH: 20/20
MELEE: 1
DEFENSE: 3
RANGE: 5
MAGIC: 2
CHARISMA: 3
LUCK: 4
INVENTORY:
JACKET LINT
GOLD (1O)
LAMB:
HEALTH: 50/50
MELEE: 5
DEFENSE: 2
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
PERCY:
HEALTH: 40/40
MELEE: 3
DEFENSE: 5
RANGE: 5
MAGIC: 1
CHARISMA: 4
LUCK: 2
INVENTORY:
SLINGSHOT (UNEQUIPPED)
BACON: Equips his RAT CLAW, and searches for more LOOT. He finds a KEY. Hey, this may go to one of the LOCKS! (4)
+1 MELEE
{ITEMDEX:
KEY
Keys are fairly generic items. They unlock things, and sometimes cut things, if you happen to be friends with Disney characters.}
BOXY: RUBS her LINT to CLAIM her CORNER. It works quite well. BOXY obtained CORNER. (5)
+2 CHARISMA
+10 GOLD (She rents it out sometimes)
MOP: Says some magic words in an attempt to open the box. The box opens. Because she practiced magic so well, she actually gained some in the MAGIC stat. (5)
+2 MAGIC
PERCY: Walks over to the WINDOW and looks THROUGH it. It is a BEAUTIFUL GRASSY LANDSCAPE. COWS are GRAZING in the fields, while CHILDREN FROLICK through the dais--A SLINGSHOT TEARS through the PROJECTOR SCREEN, and PERCY is lucky enough to CATCH it. (5)
+1 RANGE
{ITEMDEX:
SLINGSHOT:
A basic RANGE weapon. It adds 2 to the RANGE stat when equipped, and can be used in BATTLE, allowing RANGE to affect the OUTCOME.}
MMM: Equips COFFEE TABLE LEG and COFFEE TABLETOP.
+1 MELEE
+1 DEFENSE
[EQUIPPING THINGS DOES NOT COUNT AS YOUR TURN, MMM]
STATS:
MOP:
HEALTH: 28/30
MELEE: 5
DEFENSE: 4
RANGE: 5
MAGIC: 5
CHARISMA: 3
LUCK: 4
NYAN:
HEALTH: 40
MELEE: 4
DEFENSE: 3
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
BACON:
HEALTH: 22/22
MELEE: 3
DEFENSE: 1
RANGE: 4
MAGIC: 2
CHARISMA: 4
LUCK: 1
INVENTORY:
RAT CLAW (EQUIPPED)
KEY
MMM:
HEALTH: 18/20
MELEE: 2
DEFENSE: 6
RANGE: 4
MAGIC: 1
CHARISMA: 1
LUCK: 1
INVENTORY:
COFFEE TABLE LEG (EQUIPPED)
COFFEE TABLETOP (EQUIPPED)
ZIA:
HEALTH: 30
MELEE: 1
DEFENSE: 2
RANGE: 5
MAGIC: 5
CHARISMA: 1
LUCK: 4
BOXY:
HEALTH: 20/20
MELEE: 1
DEFENSE: 3
RANGE: 5
MAGIC: 2
CHARISMA: 3
LUCK: 4
INVENTORY:
JACKET LINT
GOLD (1O)
LAMB:
HEALTH: 50/50
MELEE: 5
DEFENSE: 2
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
PERCY:
HEALTH: 40/40
MELEE: 3
DEFENSE: 5
RANGE: 5
MAGIC: 1
CHARISMA: 4
LUCK: 2
INVENTORY:
SLINGSHOT (UNEQUIPPED)
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- Percyception
- FWG God
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Re: Roll to Dodge 2: Electric Boogaloo
;equips slingshot and begins searching for keys;
twenty one pilots is so dumb. there isn't even 21 of them
- Awesome Creep
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Re: Roll to Dodge 2: Electric Boogaloo
I am a male dude guy, yo!
All my friends are heathens, take it slow...
WATCH IT!
|-/
WATCH IT!
|-/
Re: Roll to Dodge 2: Electric Boogaloo
*scavenges around edges of the room, checking all power outlets*
sexiest fwger award
- Lamb
- I Shall Eatz You
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- Contact:
Re: Roll to Dodge 2: Electric Boogaloo
*searches for a weapon or tool of some sort*
I've lost my pieces.
Re: Roll to Dodge 2: Electric Boogaloo
She pulls one of the pieces of gold out of her pocket and rubs it on her face, admiring the feeling of the cold metal on her skin. She wraps the piece of lint around it to keep it warm and sets it in the deepest part of the corner. She waved goodbye to the gold as she stood up and walked to the opposite corner of the room, looking for anything she can salvage from the enemy corner.
that was dramatic. still ready 2 die tho!
- Zia-
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Re: Roll to Dodge 2: Electric Boogaloo
(bloody hell i was at school and missed so much D: )
;tried her best efforts to get out of the hole;
;tried her best efforts to get out of the hole;
Your skin like winter
I felt you shiver
I heard you whisper
But the Pills were quicker
I watched you wither
I am the KILLER
- Foopzheart
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Re: Roll to Dodge 2: Electric Boogaloo
The LIT ROOM is getting TENSE. Behind the PROJECTOR SCREEN was NOTHING. Where are are PLAYERS? Is this a DREAM? PURGATORY? HELL?
Well, NOBODY knows, but I'll say what the OVERSEER knows. A new PLAYER has entered the FRAY.
CREEP, The CREEPY CREEPER!
(+1 CREEPINESS)
MMM: Attempts to STEAL MOP'S OPEN RAD BOX, and its CONTENTS. He achieves that. This may cause the TENSION to build. (4)
PERCY: Equips his SLINGSHOT, then looks for KEYS. He finds a RABID KEY! It ATTACKS! PERCY is now in battle with KEY. He will miss his next TURN. (1)
NYAN: SCAVENGES the ROOM, checking POWER OUTLETS. He finds a CORD plugged into the wall! (5)
{ITEMDEX:
The POWER CORD is a great STARTER ITEM for people hoping to be MIXED attackers. This item gives +1 to MELEE, RANGE, and MAGIC. It allows the user to add RANGE and MAGIC STATS as a factor in BATTLE.
LAMB: ATTEMPTS to FIND a WEAPON or TOOL. He fails at that, and also trips and stubs his toe. (1)
-1HP
BOXY: LOOKS for LOOT to salvage from the CORNER opposite hers. She finds 20 more GOLD, and a POTATO. (5)
ZIA: TRIES to ESCAPE the HOLE. She ESCAPES the hole and ROLLS to the CORNER BOXY is LOOTING in. BOXY obtained ZIA! (4)
STATS:
MOP:
HEALTH: 28/30
MELEE: 5
DEFENSE: 4
RANGE: 5
MAGIC: 5
CHARISMA: 3
LUCK: 4
NYAN:
HEALTH: 40
MELEE: 4
DEFENSE: 3
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
INVENTORY:
POWER CORD (UNEQUIPPED)
BACON:
HEALTH: 22/22
MELEE: 3
DEFENSE: 1
RANGE: 4
MAGIC: 2
CHARISMA: 4
LUCK: 1
INVENTORY:
RAT CLAW (EQUIPPED)
KEY
MMM:
HEALTH: 18/20
MELEE: 2
DEFENSE: 6
RANGE: 4
MAGIC: 1
CHARISMA: 1
LUCK: 1
INVENTORY:
COFFEE TABLE LEG (EQUIPPED)
COFFEE TABLETOP (EQUIPPED)
RAD BOX (OPEN)
ZIA:
HEALTH: 30
MELEE: 1
DEFENSE: 2
RANGE: 5
MAGIC: 5
CHARISMA: 1
LUCK: 4
BOXY:
HEALTH: 20/20
MELEE: 1
DEFENSE: 3
RANGE: 5
MAGIC: 2
CHARISMA: 3
LUCK: 4
INVENTORY:
JACKET LINT
GOLD (3O)
ZIA, the PURPLE POTATO
LAMB:
HEALTH: 49/50
MELEE: 5
DEFENSE: 2
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
PERCY:
HEALTH: 40/40
MELEE: 3
DEFENSE: 5
RANGE: 5
MAGIC: 1
CHARISMA: 4
LUCK: 2
INVENTORY:
SLINGSHOT (EQUIPPED)
CREEP:
HEALTH: 5
MELEE: 1
DEFENSE: 1
RANGE: 5
MAGIC: 5
CHARISMA: 2
LUCK: 3
Well, NOBODY knows, but I'll say what the OVERSEER knows. A new PLAYER has entered the FRAY.
CREEP, The CREEPY CREEPER!
(+1 CREEPINESS)
MMM: Attempts to STEAL MOP'S OPEN RAD BOX, and its CONTENTS. He achieves that. This may cause the TENSION to build. (4)
PERCY: Equips his SLINGSHOT, then looks for KEYS. He finds a RABID KEY! It ATTACKS! PERCY is now in battle with KEY. He will miss his next TURN. (1)
NYAN: SCAVENGES the ROOM, checking POWER OUTLETS. He finds a CORD plugged into the wall! (5)
{ITEMDEX:
The POWER CORD is a great STARTER ITEM for people hoping to be MIXED attackers. This item gives +1 to MELEE, RANGE, and MAGIC. It allows the user to add RANGE and MAGIC STATS as a factor in BATTLE.
LAMB: ATTEMPTS to FIND a WEAPON or TOOL. He fails at that, and also trips and stubs his toe. (1)
-1HP
BOXY: LOOKS for LOOT to salvage from the CORNER opposite hers. She finds 20 more GOLD, and a POTATO. (5)
ZIA: TRIES to ESCAPE the HOLE. She ESCAPES the hole and ROLLS to the CORNER BOXY is LOOTING in. BOXY obtained ZIA! (4)
STATS:
MOP:
HEALTH: 28/30
MELEE: 5
DEFENSE: 4
RANGE: 5
MAGIC: 5
CHARISMA: 3
LUCK: 4
NYAN:
HEALTH: 40
MELEE: 4
DEFENSE: 3
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
INVENTORY:
POWER CORD (UNEQUIPPED)
BACON:
HEALTH: 22/22
MELEE: 3
DEFENSE: 1
RANGE: 4
MAGIC: 2
CHARISMA: 4
LUCK: 1
INVENTORY:
RAT CLAW (EQUIPPED)
KEY
MMM:
HEALTH: 18/20
MELEE: 2
DEFENSE: 6
RANGE: 4
MAGIC: 1
CHARISMA: 1
LUCK: 1
INVENTORY:
COFFEE TABLE LEG (EQUIPPED)
COFFEE TABLETOP (EQUIPPED)
RAD BOX (OPEN)
ZIA:
HEALTH: 30
MELEE: 1
DEFENSE: 2
RANGE: 5
MAGIC: 5
CHARISMA: 1
LUCK: 4
BOXY:
HEALTH: 20/20
MELEE: 1
DEFENSE: 3
RANGE: 5
MAGIC: 2
CHARISMA: 3
LUCK: 4
INVENTORY:
JACKET LINT
GOLD (3O)
ZIA, the PURPLE POTATO
LAMB:
HEALTH: 49/50
MELEE: 5
DEFENSE: 2
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
PERCY:
HEALTH: 40/40
MELEE: 3
DEFENSE: 5
RANGE: 5
MAGIC: 1
CHARISMA: 4
LUCK: 2
INVENTORY:
SLINGSHOT (EQUIPPED)
CREEP:
HEALTH: 5
MELEE: 1
DEFENSE: 1
RANGE: 5
MAGIC: 5
CHARISMA: 2
LUCK: 3
vaguely present
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