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Todays Featured Games

Posted: 31 Dec 2009, 01:52
by Dr Frook
http://www.freeworldgroup.com/games8/gameindex/microdungeon.htm
This is a really cool, micro RPG game. Crawl through the dungeon, and reach the huge treasure at the 10th floor!

http://www.freeworldgroup.com/games8/gameindex/millionthbathroomescape.htm
OK, this is getting serious. Can you get out of the bathroom? This kind of problem happens to all of us... let's just hope u make it out alive.

http://www.freeworldgroup.com/games8/gameindex/blastingagent.htm
Take on the Black Hand of Fate and their bio-engineered army in this action-packed platforming adventure. Blasting Agent has three huge mission zones (each with their own giant boss and unique enemies and hazards) and a range of skills, weapons and outfits to unlock by collecting all the treasures and eliminating all the enemies in each zone. You are the Blasting Agent!

Re: Todays Featured Games

Posted: 01 Jan 2010, 05:46
by dontwanttoregister
on the last level on bloomlands where you have to bomb the castle thing with a cannon it doesnt give you a cannon option. or at least i don't see one..

p.s can we have a comment section under the games ?

Re: Todays Featured Games

Posted: 01 Jan 2010, 09:07
by Dr Frook
dontwanttoregister wrote:on the last level on bloomlands where you have to bomb the castle thing with a cannon it doesnt give you a cannon option. or at least i don't see one..

p.s can we have a comment section under the games ?



the cannon icon is shown in the game interface (top left) - you click it once to buy it, and then click it again to shoot.

Re: Todays Featured Games

Posted: 01 Jan 2010, 21:38
by dontwanttoregister
yeah it's there the first 1-2 levels but after say the 3rd it's gone. anyway its not important till the last level where its required to win.

the icon for the cannon is gone.

Image

Re: Todays Featured Games

Posted: 01 Jan 2010, 22:41
by Dr Frook
Have you tried sending your military units into the enemy castle to win? I haven't played to the last level, so this could be a bug. I'll check with the developers.