fwg needs an mmo

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purpledeer
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Re: fwg needs an mmo

Postby purpledeer » 17 Apr 2010, 04:19

Conny wrote:Runescape is a phail!!!! And I think they should have an "FWG World". And it would be free!!! =) That would be awsome. And all the mods from the chat become a mod on that. =P

runescape is fun lol but i dont think there should be mods (just saying) u now cause so mods (not all) are kind of fet up in this message (I WAS JUST SAYING NO HURT FELLINGS)
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gheener
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Re: fwg needs an mmo

Postby gheener » 22 Apr 2010, 10:01

FreeWorldGroup Teh MMO

LOG ON
PICK A CLASS
class choices-

mage, wizard, magician- a master of magical properties, mages can harness the power of fire to burn their enemies or to create light. they can harness the power of water, both freezing it to create bridges, sculptures, or to completely freeze their enemies in a icy hell...
or they can harness pure intelligence and create special powers just using their minds such as a telekinetic force field, or pick up objects depending on their level.

Warrior, Brute, Tank, Soldier, Knight- a master of defense, this class can withstand much punishment from enemies depending on their specialization or deal out an insane amount of brute force. this class can wear very heavy thick armor and keep the attention of what ever they are fighting be it a single monster or a large boss just by using the correct actions such as intimidate or distract. this class can also wield either a 1handed weapon with a shield or a 2handed weapon.

shaman, witch doctor - master of the earthen elements, can put curses on enemies

priest- can either choose to be a servant of light or darkness

assassin, rogue, ninja, creeper- master of the shadows, can sneak up on its enemies.

hunter- can tame animals as pets, different pets have different powers.

(to be continued)
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Zados
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Re: fwg needs an mmo

Postby Zados » 22 Apr 2010, 12:25

Warrior, Brute, Tank, Soldier, Knight ... u forgot one:

Viking - can wield 2 large greataxes at once and throwing axes ; spears but neither wear chest armor nor anything heavier than some furs.
Extremly High meele damage and almost unstoppable with traps and other snaring, stunning effects but extremly fragile to physical ranged + magical ranged damage.

special attribute: immune to fear
R.I.P. Dad ... you'll never be forgotten!

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gheener
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Re: fwg needs an mmo

Postby gheener » 23 Apr 2010, 01:43

Zados wrote:Warrior, Brute, Tank, Soldier, Knight ... u forgot one:

Viking - can wield 2 large greataxes at once and throwing axes ; spears but neither wear chest armor nor anything heavier than some furs.
Extremly High meele damage and almost unstoppable with traps and other snaring, stunning effects but extremly fragile to physical ranged + magical ranged damage.

special attribute: immune to fear


im still getting to that, viking will be a race, with special effects per class. viking will only be able to pick between a few classes as will most races.
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Zados
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Re: fwg needs an mmo

Postby Zados » 23 Apr 2010, 05:46

Then you need a new class:

Berserk or Swordmaster or something like that so i can become a Viking Berserk :P
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Sylvia
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Re: fwg needs an mmo

Postby Sylvia » 23 Apr 2010, 06:27

I wanna play this game!!!!!
Problems with Medals, Quizzes or other activities - PM me here!

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JoshyJosh16
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Re: fwg needs an mmo

Postby JoshyJosh16 » 23 Apr 2010, 08:29

YEA I WANNA PLAY THIS GAME!!!!!!!!!!!!!!
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blade
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Re: fwg needs an mmo

Postby blade » 23 Apr 2010, 13:20

i think its gonna take a while to make a gd game like this .... :D
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Vasilli
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Re: fwg needs an mmo

Postby Vasilli » 02 May 2010, 13:58

gheener wrote:world of warcraft
and
runescape

both captured the pay to play and free to play mmo's perfectly.

fwg needs one in my opinion.

with 3d graphics but still a java based game.


i most disagree, world of warcraft is fun in a fun world, minus the repetitiveness, but runescape is horrible
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Vasilli
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Re: fwg needs an mmo

Postby Vasilli » 02 May 2010, 14:00

if anything, it should be a scifi/post apocalyptic mmo or something, theres FAR too many fantasy mmos
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