Fresnel mirror, Geothermal turbine

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NETSKYvirus
FWG Squire
Posts: 201
Joined: 10 Sep 2009, 01:04
Location: sodium coolant Fast reactor + geothermal loop 1000mwe, vertical aquaponic towers city
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Re: Fresnel mirror, Geothermal turbine

Postby NETSKYvirus » 19 Apr 2026, 00:16

The hillside toggle switch:

Top of toposcape of all hills allowance

- Zig zag canals ( ___ )

- Bermpools and side ponds (___)

- U Crescent nooks in pattern like fish scales (___)

- Trees adaptable to the USDA and soil quality (____)

- Established wildflowers zone and fish basin hotels (___)

User avatar
NETSKYvirus
FWG Squire
Posts: 201
Joined: 10 Sep 2009, 01:04
Location: sodium coolant Fast reactor + geothermal loop 1000mwe, vertical aquaponic towers city
Contact:

Re: Fresnel mirror, Geothermal turbine

Postby NETSKYvirus » Today, 03:38

Image


Wins.
Kenaf farms.
mudcobb and adobe, with water purse
The solar panel printer.
Pump loop system.
Fresnel steam at criticality to turn steam generac.
180kwe.
( sunken warehouses )
Fresnel lens beamlight cooks the Gravel silo.
HVAC blowfan into the Sunkenwarehouse.
growth of vegetable, herbs, trees, fibercrete all year (4 season) in hydroponic sunken biome.

User avatar
NETSKYvirus
FWG Squire
Posts: 201
Joined: 10 Sep 2009, 01:04
Location: sodium coolant Fast reactor + geothermal loop 1000mwe, vertical aquaponic towers city
Contact:

Re: Fresnel mirror, Geothermal turbine

Postby NETSKYvirus » Today, 15:26

Image

** Solved water issues (modules Vapor distillation)

1. The ocean is poolgate into the "pool with floor heaters"

2. The Vapor distillate Pure D-water is float from the Ceiling drips into the B1 basement pool.

3. The Suncooks Fresnels Gravel silo at 17:1 ratio (nominal).

4. At the End of each day to pump clean waters from Basement pool (into town grids).

( other notes ). :idea: :idea:


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