fwg needs an mmo

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Sphinx
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Re: fwg needs an mmo

Postby Sphinx » 03 Oct 2010, 23:48

so whats the game called?oh,you haven't made it yet...right...right...........


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Foopzheart
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Re: fwg needs an mmo

Postby Foopzheart » 03 Oct 2010, 23:50

Lucky Ducky wrote:
Conny wrote:Runescape is a phail!!!! And I think they should have an "FWG World". And it would be free!!! =) That would be awsome. And all the mods from the chat become a mod on that. =P


HIGH 5!
That would be cool, I'd wreck havoc among us all!!!!!

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ghost 9
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Re: fwg needs an mmo

Postby ghost 9 » 04 Oct 2010, 01:58

i agree with nsv. urban dead sounds awsome
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Foopzheart
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Re: fwg needs an mmo

Postby Foopzheart » 04 Oct 2010, 02:37

I like Orby's idea. :P
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ghost 9
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Re: fwg needs an mmo

Postby ghost 9 » 04 Oct 2010, 20:30

i know but wat you think of my idea?
"The costs of action are far less than the costs of inaction."

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Demyx
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Re: fwg needs an mmo

Postby Demyx » 10 Oct 2010, 19:56

how bout a class thats based off of a steampunk?
Or a mercenary class.
steampunk class uses technology of course.
while mercenary class is fast and a somewhat powerful.
some of their skills would be to heal themselves but only a small amount and they earn double gold >:P
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someguy
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Re: fwg needs an mmo

Postby someguy » 24 Oct 2010, 04:21

lol i agree i want to chat while bitting up stuff or chatting while doing fun stuff thats very fun
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Lightning Orb
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Re: fwg needs an mmo

Postby Lightning Orb » 25 Oct 2010, 12:42

Aros wrote:[quote="Lightning Orb to much to read.. OWW my head hurts!! :lol: maybe it will always hurt :lol:

My head constantly hurts now since you said that.. I hate reading and I hate numbers!
Last edited by Lightning Orb on 03 Nov 2010, 12:24, edited 1 time in total.
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Foopzheart
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Re: fwg needs an mmo

Postby Foopzheart » 07 Nov 2010, 15:18

I like the classes idea... Fantasy + Sci-fi plus a side game INSIDE the game when you can do the zombie thing, but I think there should be a room where you just fight zombies. And you have to keep them from taking over camp. :P And will there be mythical creatures? Will I be able to keep my roc as a pet? Hm. And how long is this going to take?
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Zados
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Re: fwg needs an mmo

Postby Zados » 08 Nov 2010, 07:53

Demyx wrote:how bout a class thats based off of a steampunk?
Or a mercenary class.
steampunk class uses technology of course.
while mercenary class is fast and a somewhat powerful.
some of their skills would be to heal themselves but only a small amount and they earn double gold >:P


maybe a class that combines steampunkt and fantasy - they construct things that are driven by arcane magic like golems n stuff so a petclass thats all about this golem thingys
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